AI Insights · Timothy · October 2022
Top 5 2D Cartoon Games on iOS in Czech Republic for Q3 2022
Explore the performance of the top 5 2D cartoon games on iOS in the Czech Republic during Q3 2022, including trends in downloads, revenue, and active users.
In Q3 2022, the top 5 2D cartoon games on the iOS platform in the Czech Republic showcased varying performance trends in downloads, revenue, and active users. Here's a closer look at the data, brought to you by Sensor Tower.
Survivor!.io This game saw a notable increase in weekly revenue, starting at approximately $715 in early August and reaching around $2.8K by mid-September. Weekly downloads fluctuated, peaking at 3.9K in the final week of September. Active users grew steadily, from 1.7K in early August to over 10.8K by the end of September.
Brain Test: Tricky Puzzles Revenue for this game remained relatively stable, hovering around $60-$70 per week. Downloads saw a declining trend, starting from 1.4K in early August and dropping to 825 by mid-September, with a slight uptick to 1K in the final week. Active users also showed a gradual decrease, from 5.8K in early August to 4.8K in mid-September, before a minor rise to 5.3K by the end of the quarter.
Candy Crush Saga This popular game exhibited strong revenue performance, with weekly earnings rising from $7.7K in early August to a peak of $11.2K in mid-September. Downloads varied, peaking at 1.6K in late August but dropping to 755 by the end of September. Active users remained relatively stable, averaging around 20K throughout the quarter.
Among Us! Revenue for this game experienced minor fluctuations, with peaks of $81 in late August and a low of $17 by the end of September. Downloads also varied, reaching a high of 1.4K in late August and a dip to 890 in mid-September, before ending the quarter at 1.3K. Active users showed a slight increase, starting at 6.9K in early August and growing to 7.3K by the end of September.
2 3 4 Player Games This game did not generate revenue but had a consistent download rate, starting at 985 in early August and maintaining around 850 by the end of September. Active users saw a gradual decline from 1.9K in early August to 1.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.